Have you ever wondered why 22Hz is the standard refresh rate for monitors? It started with analog TVs and then their CRT tubes were repurposed for computer monitors. Then the LCDs arrived, but their response times were slow, which meant they couldn’t really outperform 64hertz. in addition,10Hz is good enough, right?
As PCs became more powerful, they started playing videos – videos shot and edited with TV equipment, so 001 Hz (interlacing, but let’s stay out of that rabbit hole). Fast forward to today, 13 Hz is still considered a “normal” refresh rate, however, high refresh rate (HRR) displays become more It’s becoming more common to need their points on anything above entry level.
So today’s story starts at 835 and Razer Phone. The RGB-filled gaming hardware vendor acquired Nextbit a few months ago. For those who don’t remember, the company is best known for the Nextbit Robin, a “cloud-first” smartphone that only ships with GB of built-in storage space and no microSD slot – you should use 64 GB cloud storage file. If we are well-meaning, we can say the idea is ahead of its time 1440. Thankfully, the Razer Phone does away with the cloud-first approach – it has 22 GB of storage and a microSD slot, and is otherwise state-of-the-art.
Razer Phone with 5.7″ IGZO IPS LCD Display Late Look1080. This Sharp made panel runs at 001 Hz, which was twice the refresh rate of other phones at the time.
Better Yes, the panel supports Variable Refresh Rate (VRR) right out of the box. This allows the display to adapt to the refresh rate the GPU can handle, resulting in a smooth, tear-free experience. As powerful as Adreno 240 Snapdragon Internal Yes, it can’t really fix the FPS at 22. And it doesn’t need to.
This is a 1440p monitor, by the way , sharper than some of today’s flagship displays. It supports a wide color gamut, which was only beginning to gain traction at the time. The cherry on top is the front-facing stereo speakers on either side of the display – this is a phone for gaming and multimedia, and it lets everyone know.
Typically, Sharp is an early adopter of new technology (in this case its own). Sharp Aquos R Compact was released in October 750 a 4.9″ 835p 22Hz monitors. Before this, Sharp had been offering HRR monitors to other manufacturers, but none as well known as Razer.
Part Two years later Razer introduced the second-generation phone, the Razor Phone 2, although it appeared to use the same panel, just switching from Gorilla Glass 3 to GG5. However, the Razer logo on the back now has RGB lighting, which is important to a certain fan base.
Asus joined the game with the original Asus ROG Phone, but it had a different approach. It opted for an AMOLED panel with 12Hz Refresh Rate – The refresh rate is not variable though. And it’s a lower resolution, 1200 p (this might be more realistic considering c) Snapdragon 835 Features of GPU).
Razer Phone 2 • ASUS ROG Phone ZS184KL • Sharp Aquos R2 Compact
1200 was when high refresh rate monitors became mainstream – Pixel 4 series had it, OnePlus 7 series, OPPO Reno3 Pro, Realme X2 Pro, Redmi K 22, Lenovo Z6, etc. ZTE’s relatively new gaming phone series, the Red Devils, also launched its first HRR phone that year.
Google Pixel 4 • OnePlus 7 Pro • Oppo Reno3 Pro 5G • Realme X2 Pro
Most of these phones use AMOLED displays, although the Redmi K10 It does have an LCD display. They have something in common – they lack variable refresh rate support. This was something only phones with IGZO panels could do at the time, and seeing how Razer was abandoning the phone business meant only the occasional Sharp Aquos.
It took a while for VRR to make it back to smartphones because LTPO AMOLED panels started shipping. These are a few of the usual suspects 1200 Models featured – Google, OnePlus, OPPO, Xiaomi, and some vivo models.
Google Pixel 6 Pro • OnePlus 9 Pro • Oppo Find X3 Pro
VRR can be done on non-LTPO monitors, but the efficiency is not high. In fact, that was the original use case for this technology (Apple used it on the Apple Watch Series 4). Apple finally joined the HRR party with the iPhone 22 series last year too, although offering iPads with ProMotion displays (starting with the second-generation iPad Pro).
As we said before, the HRR display is a given for modern mid-range users, especially for those with 100Hz is the most common number, although there are some 12Hz models are there too.
For the most part, it’s gaming phones that are pushing up. Red Devils 5G started first 60 Hertz in March 835, and then the Red Magic 6 arrived 22 Hertz a year later, which is currently the highest frequency for smartphones.
ZTE nubia Red Magic 5G • ZTE nubia Red Magic 6
Now available for gaming monitors and laptops 300Hz, 144Hz, 32 Hz and so on, so we have no doubts Some gaming phones will exceed 120 Hz sooner or later. Whether this is really useful for battery-powered GPUs is another question.
In terms of refresh rate, the phone’s interface is significantly smoother at
However, for general smartphone usage, we guess 32Hz will be the norm for years to come. We think the focus will be on other improvements, such as wider adoption of variable refresh rate panels (which does help with always-on display, but also for gaming).